Archive for September, 2008

Although there are ten PvP levels, the gear available only goes up to level 5 so far. More gear will be coming in the future to take the system all the way up to level 10.

You can plan out exactly what you want to wear in your PvP career. You can pick the gear up from vendors, who you can find in the game’s racial hubs. Each piece has a minimum PvP level required to wear or wield. Note that the minimum character level is 80; this is definitely endgame stuff. It took a while getting there, but PvP gear finally made it to Age of Conan. The PvP patch has caused a marked increase in enthusiasm for the game, and players are killing each other like never before in their haste to earn PvP levels. Unfortunately, the AoC PvP notoriety patch didn’t go live yet, so nobody is being branded as a murderer or criminal no matter how many lower level passers-by they ambush and massacre.

Posted in Mmorpg | No Comments »
September 29th, 2008

Just a week,a half a million people playing WAR online, and the ranks of Order and Destruction are growing at a record-breaking pace for a new MMORPG. WAR creator spent years on providing players with the most stable, epic, and polished online world, but it is the players that have truly brought the Age of Reckoning to life.Warhammer Online: Age of Reckoning had fully launched for just a week,and the new players who registered have surpass 500,000. wow~

Based on Games Workshop’s epic and longstanding tabletop fantasy war game, WAR is a unique MMORPG that features revolutionary Realm vs. Realm (RvR) gameplay that will attract players in a world of perpetual conflict for years to come. WAR has been recognized for its unique play style that appeals newbies while offering incredible depth for sensoned players.

WAR subscription options include:
Monthly Subscription: 14.99 USD
3-Month Subscription: 41.97 USD(13.99 USD per month)
6-Month Subscription: 77.94 USD(12.99 USD per month)

Fans looking forward to laying siege to their enemy’s capital city will have several pricing options available, beginning with a ?14.99 monthly subscription. Additionally, collectible 30- and 60-day prepaid Game Time Cards will be available at many game retailers.

September 29th, 2008

This first ever online-only Star Wars® trading card game provides Star Wars Galaxies subscribers with an entirely new gameplay experience by combining the challenge of a trading card game with the adventures and community of the massively multiplayer game! For the first time onlineNow the Galactic Civil War released the Trading Card Game: Champions of the Force.  players can:

1.Find more than 20 loot cards in the first release that Star Wars Galaxies players with a paid account, in good standing, can redeem for fantastic in-game items!
2.Plus, challenge their skills in solo play, or join with friends in epic one-on-one matches, cooperative Heroic Encounters and even official tournaments!

3.Choose between the light and dark sides of the Force and build their own Star Wars Galaxies Trading Card Game decks to fight virtual matches for the Rebel, Imperial, Jedi or Sith
4.Collect more than 250 beautifully detailed original Star Wars-themed digital cards
5.Enhance their digital card decks with 15-card Booster Packs

Posted in Mmorpg | No Comments »
September 29th, 2008

Bad Moons Rising is the first major update of 2Moons for 2008. Players will be captivated by all the latest content and new game features included in this major update, which includes brand new areas, dungeons, quests, monsters, skills and equipment.

Los Angeles (March 31, 2008) - Acclaim Games announces the highly anticipated release of the “Bad Moons Rising” game update with tons of new content for 2Moons, a free to play extreme action Massively Multiplayer Online Role-Playing Game (MMORPG) for PC.

Two new maps called Space of Pilgrimage and Aquirai Ruins will feature all new and exciting content, with hordes of new monsters and bosses to defeat. New dungeons such as the Nest of Cherubim will also challenge players and test their skills. New quests have also been added for players to complete for various items and rewards.

“Acclaim is growing rapidly and our coordination of new content into our games has been massively improved, our goal is to deliver major updates like this every 90-120 days and the next two major updates are already on the way. It’s going to be a very exciting year for 2Moons players,” says David Perry, the game’s Director.

Some new game modifications have been made specifically for beginning players. Low level quests have been renewed and new monsters have been added for beginners. Also, players from level 1 to 60 can receive special items to help boost their character’s stats.

The latest game update will also feature increased security and spam control to help ensure a more safe and enjoyable gaming experience for all 2Moons players.

The Bad Moons Rising update introduces a new pet system, providing players with new companions that will accompany them on adventures and help collect items. You can choose from 3 pets currently available (Ariel, Woody, and Wiki) with more to be added in future item updates. Mounts have also been upgraded for greater speed, so players can travel much faster when riding these mythical creatures across the 2Moons environment.

Players can also check out some of the all new skills, weapons, and armor sets that are specific to their character class to enhance their characters for the bloodiest of battles.

Tags:
Posted in Mmorpg | No Comments »
September 29th, 2008

The event is currently looking for staff to make it come true! 
-Judges is for the sponsored lists, open lists and archery tournament. The Sponsored and Open List judges will help running the contest and help keeping the bonfires making the arena light; other people are encouraged to help keeping the fires alive too. For the Archery tournament it is important that the judge will have a lot of HP. The contestants will shoot once at the archery butte and the loss of HP will be transformed into points.

The Eastvale Tournament will be held on October 11, 2008, it as same as two years ago, The realm is Argent Dawn and organized by Acrona according to official shows. They will start taking sign-ups on the October 1!

-Raffle ticket vendors: will require a lot of bag space
-Fireworks specialists: for making firework launchers say boom-boom every now and then during the event

-Entertainers: for greater atmosphere
-Traders: for greater atmosphere
-Catering services: for greater atmosphere

Posted in Mmorpg | No Comments »
September 29th, 2008

We’ll explore the influence previous Diablo games have had, as well as the new and exciting features the upcoming sequel has to offer. DIABLO III – LORE AND ART From lore to spell effects, from creature design to quests — sit down with our writers and artists as they discuss the creative process of building Diablo III’s rich world of Sanctuary. STARCRAFT II GAMEPLAY Join the StarCraft II designers as they break down the deep, exciting, and sophisticated gameplay of this real-time-strategy sequel in a live demonstration. STARCRAFT LORE Learn more about the StarCraft universe and how we conceive and develop the continuing story for our award-winning real-time-strategy series.

One of the highlights of any BlizzCon is the opportunity to sit down with Blizzard Entertainment developers to discuss new game features and delve into the development process behind your favorite games. Here’s a sneak peek at some of the developer panels we’ll be hosting at BlizzCon 2008. Check back in the weeks ahead as we add more panels to the list. DIABLO III CLASS DESIGN You’ve witnessed the raw physical power of the barbarian and the terrifying alchemy and diseases of the witch doctor. Now you can learn more about these heroes — and see if any other champions emerge to defend the mortal world. DIABLO III GAME DESIGN Get a detailed look at the design and development process behind the visceral gameplay of Diablo III.

STARCRAFT II ART Join Blizzard artists for a discussion about the style that makes the StarCraft universe so visually captivating — and how that style continues to evolve with the development of StarCraft II. WORLD OF WARCRAFT CLASS DESIGN Hear the designers who develop and maintain World of Warcraft’s classes discuss the complex process and principles, from early conception to continuing evolution. WORLD OF WARCRAFT PVP If you consider yourself a battle-tested PvP veteran, you won’t want to miss this discussion of the current and future plans for World of Warcraft PvP.

 

BLIZZARD CINEMATICS Learn how we bring our epic stories to life through high-quality cinematic sequences — and meet the people who make it possible. BLIZZARD SOUND AND MUSIC The Blizzard Sound Team shares its insights on creating sound effects and music for the vast and varied Warcraft, StarCraft, and Diablo universes. Learn the role that sound design plays in creating believable worlds.

WORLD OF WARCRAFT ART From the green hills of Stranglethorn to the cold crags of Icecrown Glacier, Blizzard artists discuss the style that makes the World of Warcraft universe so visually unique and appealing. WORLD OF WARCRAFT DUNGEONS & RAIDS Learn how World of Warcraft’s dungeon and raid encounters are designed and tuned — and get the unique opportunity to glimpse future dungeons currently in development. WORLD OF WARCRAFT UI AND MODS The World of Warcraft Game Systems Team returns to BlizzCon 2008 to discuss what makes the World of Warcraft user interface (UI) such a flexible, innovative, and integral part of the game.

September 29th, 2008

 Por supuesto esto no es todo, tan sólo es lo más destacado aunque estando en fase de desarrollo y por lo tanto en fase beta todavía se pueden producir cambios. Más adelante se publicarán las notas completas y probablemente definitivas. Respecto a la nueva profesión,cheap wow gold aquel que lo desee se podrá poner Inscripción como profesión por lo que no será exclusiva de la expansión como en su momento lo fué Joyería, en esta ocasión vamos a poder disfrutar de la nueva profesión aunque sin pasar el nivel de habilidad de 375 hasta que no salga la expansión.En las próximas semanas llegará el parche de transición de la TBC a WotLK, al igual que pasó en su momento cuando cambiamos de WoW a The Burning Crusade, la función de este parche es enlazar el contenido del WoW actual con la inminente expansión Wrath of the Lich King y como ya sucedió con el anterior, éste parche traerá consigo muchos cambios.

Arena de Orgrimmar
Arena de Dalaran

Calendario de hermandades
Rediseño de las habilidades de las mascotas de los cazadores
Nueva profesión: Inscripción

Las características más importantes son estas:

Nuevas habilidades y talentos de clases
Muelle de Ventormenta
Peluquerías en capitales
Torres de zepelín en las afueras de Orgrimmar y Claros de Tirisfal.
Dos nuevas Arenas en las que destacarán los desafiantes diseños y objetos móviles:

Tags:
Posted in WoW News | No Comments »
September 29th, 2008

 The Art of World of Warcraft: Wrath of the Lich King, un libro de 208 páginas con imágenes nunca vistas del juego (en inglés).
Una mascota exclusiva en el juego: Carámbano, el pequeño vermis de escarcha.
Un DVD del “cómo se hizo”, con aproximadamente una hora de entrevistas a los desarrolladores, la introducción cinemática de Wrath of the Lich King con los comentarios del director, y más (en inglés).
El CD con la banda sonora oficial, que contiene 21 melodías épicas del juego, así como canciones exclusivas.
Una alfombrilla de ratón con el mapa del nuevo continente: Rasganorte.
Dos mazos de iniciación del juego de cartas coleccionable World of Warcraft: La Marcha de la Legión™, así como dos cartas exclusivas disponibles solamente con la edición de coleccionista (en inglés).

Hoy se ha hecho pública la fecha oficial de Wrath of the Lich King, será el 13 de noviembre de 2008 cuando vea la luz la segunda expansión de World of Warcraft.

Wrath of the Lich King nos envía a Rasganorte, los frios dominios del temible Rey Exánime Arthas.

Con la expansión llegaremos a nivel 80 con nuevas magias y habilidades, también presenta nuevas características interesantes, tales como un sistema de logros, más opciones en el combate jugador contra jugador, entre las que destacan las armas de asedio y los edificios destructibles, y la primera clase héroe: el nigromante caballero de la Muerte.

La nueva expansión estará disponible en 2 versiones tal y como pasó como World of Warcraft y The Burning Crusade, tendremos la versión normal y la edición del coleccionista que contendrá:

September 29th, 2008

 When Bejeweled maker PopCap Games caught wind of the clone, they didn’t threaten the gamer with a lawsuit — they hired him to design an official, more polished version of Bejeweled for World of Warcraft. 

While it’s great that World of Warcraft players have a new in-game distraction to help pass downtime, it says something about the nature of Cheap WoW Gold – and its players — that it’s perfectly accepted and acceptable to have stretches of the game that are so boring that players will turn to a game-within-a-game for amusement.

Let’s see, you’re paying $15 a month to play a game that not only soaks up absolutely immense amounts of time, but is occasionally so dull that you need something to distract you from it? And yet not playing the game would be unthinkable, right? That’s a textbook example of addiction, isn’t it?

Hey, we don’t judge. We just observe.

If video games were drugs — and heck, some argue that they are — this would be the equivalent of saying, “Hey, crack cocaine isn’t quite addictive enough. Let’s mix it with some crystal meth!”

World of Warcraft, the online role-playing game that immerses players in a massive virtual fantasy world populated by millions of gamers from across the globe, welcomed a new addition this week that has little to do with orcs, elves or paladins: the puzzle game Bejeweled.

Just like in real life, there are times in World of Warcraft when players don’t actually do much of anything, like when waiting for a large group to assemble for a massive, highly organized raid on an enemy fortress. Now, WoW fans can choose to pass this thumb-twiddling downtime by playing Bejeweled, the frighteningly addictive, gem-festooned puzzler beloved by casual gamers everywhere.

The idea was the brainchild of World of Warcraft player Michael Fromwiller, who used the game’s built-in modification tools to design a Bejeweled clone that can be downloaded and played in a window overlaid on top of the main World of Warcraft gold screen.

September 29th, 2008

Restoration
Talents
Spirit Link (Tier 11) now breaks when being the target of an effect which breaks on taking damage (Example: Polymorph). It also now has a 10 seconds cooldown.
Ancestral Aweakening (Tier 9) now affects the lowest percentage health player and heals for 10/20/30% of the amount healed. (Previously affected the lowest health player and healed for 7/13/20%)
Nature’s Guardian (Tier 7) now has an 8 seconds cooldown. (Previously 5 seconds)
Glyphs
Glyph of Renewed Life: All stats increased by 5% for 1 minute when you Reincarnate.

Elemental
Skills
Lava Burst mana cost reduced, damage increased, and it will now only consume your own Flame Shock.
Talents
Thunderstorm (Tier 11) knockback increased to 20 yards. (Previously 6 yards)
Lightning Mastery (Tier 6) no longer affects Lava Burst.
Elemental Fury moved from Tier 5 to Tier 3. It is now 5 ranks and increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 20/40/60/80/100%. (Previously it did 100% with 1 talent point)
Call of Thunder moved from Tier 3 to Tier 5. It now only costs 1 talent point and increases the critical strike chance of your Lightning Bolt, Chain Lightning and Thunderstorm spells by an additional 5%.
Enhancement
Talents
Maelstrom Weapon (Tier 10) changed. When you critically hit with a melee weapon, you have a 20/40/60/80/100% chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lava Burst, Lesser Healing Wave or Healing Wave spell by 20%. Stacks up to 5 times. Lasts 15 seconds.
Spectral Transformation removed.
New Talent:
Earthen Power (Tier 9): Your Earthbind Totem has a 50/100% chance to also remove all snare effects from you and nearby friendly targets when it pulses.
Lava Lash (Tier 8 ): You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue. Instant Cast. 6 seconds cooldown.
Unleashed Rage moved from Tier 8 to Tier 6.
Stormstrike (Tier 7) now affects Frost and Fire damage as well. Will now only affect your own spells.
Mental Quickness moved from Tier 6 to Tier 8.
Weapon Mastery (Tier 6) is now 3 ranks and increases damage you deal with all weapons by 4/7/10%. (Previously 2/4/6/8/10%)
Toughness (Tier 4) now reduces the duration of movement slowing effects on you by 6/12/18/24/30%. (Previously 10/20/30/40/50%)
Thundering Strikes (Tier 2) now affects spells as well as melee attacks.

September 27th, 2008
Categories
  • gamevideo (29)
  • Mmorpg (70)
  • Uncategorized (371)
  • Wow China (7)
  • WoW News (623)
  • User
    
    Wow Power Leveling and Powerleveling from China is Supported by cheap wpw gold  |  sitemap  |  Level 80  |  wrath of the lich king sitemap1  |  sitemap2  |  sitemap.html  |  sitemap1.html  |  sitemap2.html  |  sitemap3.html
    Entries (RSS) and Comments (RSS). 21 queries. 0.485 seconds.