Sethekk Halls:
Still it won’t work on all the humanoids.
Auchenai Crypts
Auchenai Soulpriest: the debuff here is unmovable, 2000+ shadow wave (When hit by the debuff, the victim will cause another shadow damage by 50%.)
Auchenai Vindicator: the Shadowwarder (1900-3000 Might)
Auchenai Necromancer: the Corruption seed, the soul ribbon (800+ one hop of lasher), shadow mend (3000+ Prayer of Healing)
Chances are that you may still come across some undead though you have cast the mind control to all the monsters here. Therefore, it will be a better choice if you immediately attack the undead after you have controlled all the humanoid.
Shadow Labyrinth:
Cabal Cultist: it is equipped with the high healing restoration, which can absorb 3000+ Shadow Warding.
Cabal Warlock: the instant Corruption seed, 1900+ shadow bolts, as well as the Curse of Tongues.
Cabal Ritualist: they own the blue bar, while immune to the mind control.
Cabal Zealot: 1300+ shadow bolts, when they are in the sheep of cat, you can not cast the mind control to them.
The Shattered Halls:
Shadowmoon Acolyte: 6000+ Prayer of Healing, Power Word: shield, a buff which can increase 60 points of shadow resistance, the Mind Blast can not work under the state of mind control.
Shadowmoon Darkweaver: 1990+ shadow bolts, 1400 one wave of Infernal Rain, as well as the fear.
The Slave Pens
Coilfang Enchantress: They are equipped with the blue bar, while immune to the mind control.
Coilfang Scale-Healer: They are equipped with the blue bar, while immune to the mind control.
Coilfang Observer: They are equipped with the blue bar, while immune to the mind control.
Coilfang Technician: They are equipped with the blue bar, while immune to the mind control.
Coilfang Collaborator: They are equipped with the blue bar, while immune to the mind control.
Mana-Tombs:
The skill can not work on all the humanoids.
Cabal Spellbinder: Spellshock (it acts as the conter measure, though without any damage), you can not cast the mind control to them when they are under the state of mind control.
Cabal Summoner: 1900+ Fire Ball, which can summon the Cabal Deathsworn, or the Cabal Acolyte. When under the state of the mind control, you can not cast the skill to them.
Cabal Shadow Priest: one hop of 1800 spirit lasher, as well as another hop of niks and pain.